Austin wrote:
This question is hard by the way.. A lot of systems didn't launch with any pack-in game.
I know it ... but shouldn't that make it actually easier since there is less to choose from?

I figure it limits the nominees to the 8 & 16-bit generations w/early next gen sytems like 3DO & Jag rounding out the field. (oh, & Wii Sports)
Austin wrote:Trev wrote:I'd have to go w/Pole Position II for the 7800. I mean, what was the point? How could they even hope to
begin to compete w/the likes of Nintendo (and to a lesser extent, Sega) w/this moldy relic?

Don't forget that the 7800 was launched in '84 before being yanked from the shelves for various legal/rights reasons. It's pretty impressive for a game of that year, if you ask me.. Now, years later when Atari got all the BS figured out and they relaunched it, they could have certainly picked a better game.. or at least expanded on the cart and gave it a little more depth (a championship mode, perhaps)? Another thing to keep in mind that the NES wasn't the sensation in '86 that it would soon be, so Atari not packing in something else more noteworthy was a bit of a moot point considering most of the NES games at the time were the black-box titles, mostly arcade ports and simplistic exclusives (minus Zelda and SMB).
I dunno ... I look at
ambitious (for the time) Nes launch window driving games like Excitebike and (to a lesser extent) Mach Rider.
Very hard to compare PPII favorably even w/
them never mind a Duck Hunt or Gyromite, or SMB.
Austin wrote:I agree on Keith Courage, btw. It's not a bad game, but a pack-in game should be great..
Yeah ... it had some ok ideas, but the overall presnetation was pretty meh.
Austin wrote:Cybermorph on the Jaguar was so-so.. Kind of like a Keith Courage if you ask me. It was kind of cool, but still lacking sorely in several spots.. It wasn't exactly a Mario World or anything like that.
There is an understatement if I've ever heard one.

Most wanted - Eye of Typhoon, 3DO Magazines issues #14 & #15, Pro Stadium, Defcon 5