Gun games on a projector
Moderators: 3DO Experience, Devin, Bas, 3DOKid
-
- 3DO ZERO USER
- Posts: 288
- Joined: Sun Dec 28, 2008 4:09 am
Gun games on a projector
Hello everyone, been a while since i was on here cause ive been so busy.
Ive just been playing some gun games on the projector, which works reasonably well. I have them all, but only tried Mad Dog 2, Last Bounty Hunter, and Drug Wars.
Drug Wars seemed to work the best, i had issues with the very bright scenes in the first level.
The projector is a RUNCO DTV 991, which is an NEC XG752 but RUNCO paint it black and give it a couple extra options. It is a CRT graphics grade multisync projector.
Does anyone here still play any of these games with a game gun?
Ive just been playing some gun games on the projector, which works reasonably well. I have them all, but only tried Mad Dog 2, Last Bounty Hunter, and Drug Wars.
Drug Wars seemed to work the best, i had issues with the very bright scenes in the first level.
The projector is a RUNCO DTV 991, which is an NEC XG752 but RUNCO paint it black and give it a couple extra options. It is a CRT graphics grade multisync projector.
Does anyone here still play any of these games with a game gun?
-
- 3DO ZERO USER
- Posts: 288
- Joined: Sun Dec 28, 2008 4:09 am
-
- 3DO ZERO USER
- Posts: 288
- Joined: Sun Dec 28, 2008 4:09 am
Oh yeah, i dont even remember who or what i argued with. All i remember is thinking ive got better places to be!! My games collection is too big for me to ever play them all, so be damned if i want to waste time on forums where people want to be dick heads eh!!
Although i was interested in some competition on the Sega Rally thread, but when i posted there i got congratulated for opening up a 3 yr old thread... that was a f***en sticky!!
Although i was interested in some competition on the Sega Rally thread, but when i posted there i got congratulated for opening up a 3 yr old thread... that was a f***en sticky!!
- FrumpleOrz
- 3DO ZERO USER
- Posts: 157
- Joined: Thu Dec 15, 2011 2:03 am
- Location: Fargo, ND
I've got the Game Gun and it's night and day when playing these games. They're actually FUN with the gun instead of tedious memorization tasks. I enjoyed the heck out of Mad Dog II when I played it for the first time with the gun a couple weeks back.
Now all I need is a CRT TV so I can play it anytime I want. Has anyone ever figured out a way to modify a light gun to work on new TVs or is that pretty much impossible?
Now all I need is a CRT TV so I can play it anytime I want. Has anyone ever figured out a way to modify a light gun to work on new TVs or is that pretty much impossible?
-
- 3DO ZERO USER
- Posts: 288
- Joined: Sun Dec 28, 2008 4:09 am
You need a CRT, cause it needs the scanning raster in order to know where you shoot.FrumpleOrz wrote: Has anyone ever figured out a way to modify a light gun to work on new TVs or is that pretty much impossible?
The way the gun works is you point it ( obviously!! ) and when you pull the trigger, the screen will flash one frame full white, and when the gun sees this white ( in almost all cases it only sees the blue colour and ignores the red and green ) it tells the console it has seen the white, and the console can calculate where you are pointing the gun by knowing where it was up to in the refresh of the screen.
With digital displays, there is no scanning raster, so the instant you pull the trigger, the entire screen will flash straight away. The console will think one of two things, youre pointing the gun at the very top left corner, OR youre aimed off the screen.
You also need to be sure the CRT you do get will not adjust the 15.75kHz signal from the console, such as internal 100Hz scalers etc... The console is at 60Hz ( 50Hz for PAL consoles, but the Game Gun doesnt work on PAL 3DO consoles ) and if the TV molests this in any way, the console cant calculate the location of the shot accurately, cause the scan time is altered, in some cases lines are added, and it will result it totally inaccurate shooting.
With the PAL versions of the 3DO ( FZ-1-E, FZ-10-E for example ), the console still runs the games at their normal pace, and the console still works on the same output clock rate, however the video output is converted somewhere along the line from 60Hz into 50Hz. This results in the gun being quite inaccurate cause the console cant calculate the position youre aimed at properly.
Projectors are certainly not out of the question, cause there are loads of CRT projectors that will be bright enough for the job. Rear projection CRTs are very simular to CRT projectors, just with shorter versions of the same tubes ( and almost all tubes are made by Panasonic, even alot of the ones in Sony RPTVs ) Rear projection CRTs are typically brighter for this job due to a different screen type and size.
- 3DO Experience
- 3DO ZONE ADMIN
- Posts: 3686
- Joined: Sun Jun 24, 2007 8:47 am
- Location: U.S.A.
-
- 3DO ZERO USER
- Posts: 288
- Joined: Sun Dec 28, 2008 4:09 am
- JohnnyDude
- 3DO ZERO USER
- Posts: 261
- Joined: Thu Nov 15, 2007 12:56 am
-
- 3DO ZERO USER
- Posts: 288
- Joined: Sun Dec 28, 2008 4:09 am
- 3DO Experience
- 3DO ZONE ADMIN
- Posts: 3686
- Joined: Sun Jun 24, 2007 8:47 am
- Location: U.S.A.
-
- 3DO ZERO USER
- Posts: 288
- Joined: Sun Dec 28, 2008 4:09 am
Famicom version you show isnt full colour, and isnt LCD shutter. Sega Scope 3D is every bit as good as today's LCD shutter glasses packed in with most 3D TVs, just that they have a cord.
I have the Sega Scope 3D set here in a box with 1987 written on it, as well as a 2nd pair of unopened 3D glasses also with 1987 on the box. Thats 1987 enough for me
I have the Sega Scope 3D set here in a box with 1987 written on it, as well as a 2nd pair of unopened 3D glasses also with 1987 on the box. Thats 1987 enough for me
- 3DO Experience
- 3DO ZONE ADMIN
- Posts: 3686
- Joined: Sun Jun 24, 2007 8:47 am
- Location: U.S.A.
-
- 3DO ZERO USER
- Posts: 288
- Joined: Sun Dec 28, 2008 4:09 am
- 3DO Experience
- 3DO ZONE ADMIN
- Posts: 3686
- Joined: Sun Jun 24, 2007 8:47 am
- Location: U.S.A.