Trev wrote:Gotta disagree w/you on this one ... most Sega cd ports enhancements were limited to basically grainy fmv cinemas and cd soundtracks.  However the hours of speech in 3DO SCII is such a huge improvement to the game.  The quality is through the roof (it's no Resident Evil) and really helps to draw you in to the story.  Like FrumpleOrz said, it's a great enhancement.
I'm not denying that it's got some great enhancements over the original PC version and that a lot of work was clearly put into it, but I still view it as "getting the CD treatment". What exactly is the CD treatment? Well, full-motion video, CD-quality music, and voice acting and other cd-baed samples. Regardless of how good or how bad it is or whether you prefer it over something else, that's what it is. 
I wanted to list Dune and Willy Beamish on the Sega CD as counter-examples, and that 3DO SCII wasn't the only one that did what it did, but I found out that there were PC-CD versions of those released before the SCD ports, so I guess they don't count (they were originally Amiga and DOS-based floppy disk games). Regardless, I suppose that's not really the point.
I do understand exactly what you mean by the 3DO Star Control II being the definitive (key word here) version though. For me, in regards to the games from the Genesis that were ported to the Sega CD, it's really difficult for me to play the cart-based versions these days. Despite most of the CD enhancements only coming in the form of FMV and CD audio, they were more than enough to change the feeling I received from playing the games, and are typically the definitive versions of the games.
FrumpleOrz wrote:Oh, and the The Ur-Quan Masters freeware version?  It's the 3DO source code.  That's gotta tell you something, no?
You win on that one, it even says it on the front page on their site and I somehow missed it. I have a tendency to do that. 
