Dead Rising 2
Moderators: Devin, Bas, 3DOKid
Dead Rising 2
The human enemies are much more terrifying than the zombies.
I think he threw me out of a nightclub once - or he works for the tax department - either way I have been totally worked over by someone who looks like him
"purge with fire Bretheren"
3DO is dead , long live 3DO
http://www.youtube.com/watch?v=_K2kuP_anAc
"The greatest games in the world take seconds to learn but months to master. The worst take months to learn and minutes to finish."...MattyG
3DO is dead , long live 3DO
http://www.youtube.com/watch?v=_K2kuP_anAc
"The greatest games in the world take seconds to learn but months to master. The worst take months to learn and minutes to finish."...MattyG
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DR2 is basically the same game, except massively massively expanded, given brilliant weapon combos, and toward the end of the game, improved zombies. I'd say despite being roughly the same game, it's a big improvement.
The writing has never been the strong point, but they try doing a WHAM kill (somebody gets waxed instantly instead of the standard five minute death scene) and it just ruins the story toward the end. There's a minute most character deaths try to run longer than Spock's.
The writing has never been the strong point, but they try doing a WHAM kill (somebody gets waxed instantly instead of the standard five minute death scene) and it just ruins the story toward the end. There's a minute most character deaths try to run longer than Spock's.
I love it because it breaks with the videogame standard of making your enemies stronger and faster, instead going with classic Romero shamblers. This forces designers to go in a different direction with the overall design. Climbing onto a shelf to catch your breath and realizing you can see thousands of zombies lurching toward your safe spot is really something else. Being able to smash a shopping center display, grab a rock drill, and start plowing through them is something else again.
The boss fights can get frustratingly difficult, though. That's where the leveling and new game system comes in. You'll like have to play the game about four times to really get through it. Since everything carries over and you can't possibly do everything in one playthrough, there's always something new going on.
And the weapon combos are sadistic as hell. An electrified wheelchair, a wheelchair combined with an upright lawnmower blade, two chainsaws strapped to either end of a double-sided boat paddle, a spear jammed into a power drill housing, boxing gloves doused in motor oil and set aflame...
If that sounds like a kick, I recommend it.
The boss fights can get frustratingly difficult, though. That's where the leveling and new game system comes in. You'll like have to play the game about four times to really get through it. Since everything carries over and you can't possibly do everything in one playthrough, there's always something new going on.
And the weapon combos are sadistic as hell. An electrified wheelchair, a wheelchair combined with an upright lawnmower blade, two chainsaws strapped to either end of a double-sided boat paddle, a spear jammed into a power drill housing, boxing gloves doused in motor oil and set aflame...
If that sounds like a kick, I recommend it.