What makes an FMV game?
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- 3DOKid
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What makes an FMV game?
Is Novastorm a fmv game? Psychic Detective is -- isn't it? What about Myst? Supreme Warrior and Night Trap most certainly are FMV games. I'm confused.
- Austin
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What makes a FMV game? That's a tricky one that I guess we can only speculate.
I think my definition of a FMV game goes along the lines of video that is constantly streamed, to flow like a film of sorts, that also occasionally gives the player input to change the direction of said film/video. Most of these types of games revolve around QTEs, or pressing a specific button at a specific time (examples: Strahl, Revenge of the Ninja, Dragon's Lair, Space Ace, etc.). Other types of FMV games that could fall into the genre, but have more "interaction", per-say, would be titles like Night Trap and Double Switch.
I suppose a good defining trait in this description would be whether you could get a similar effect by simply watching the game versus actually playing it. For instance, I watched an entire playthrough of "Revenge of the Ninja" for the Sega CD via YouTube. As awesome as the game looked, I have no desire to play it now, considering the interaction is very, very specific, and I have already seen everything.
I'm not sure where this topic was intended to go, but all games that *utilize* FMV (and not necessarily revolve around it) tend to get lumped into one generalized genre by the gaming press and the uneducated, despite many titles focusing on tried-and-true gameplay concepts and mechanics simply layered on top of streaming video. This includes games like Novastorm and Microcosm, where standard arcade action is layered on top of streaming video, and even titles like the 7th Guest/11th Hour, where FMV is merely the means of traversing the environment, a break between mind-bending puzzles.
BTW, Myst is not a FMV game by any means. If there had to be one simple definition for it, it would be, "Interactive Digital Slideshow".
I think my definition of a FMV game goes along the lines of video that is constantly streamed, to flow like a film of sorts, that also occasionally gives the player input to change the direction of said film/video. Most of these types of games revolve around QTEs, or pressing a specific button at a specific time (examples: Strahl, Revenge of the Ninja, Dragon's Lair, Space Ace, etc.). Other types of FMV games that could fall into the genre, but have more "interaction", per-say, would be titles like Night Trap and Double Switch.
I suppose a good defining trait in this description would be whether you could get a similar effect by simply watching the game versus actually playing it. For instance, I watched an entire playthrough of "Revenge of the Ninja" for the Sega CD via YouTube. As awesome as the game looked, I have no desire to play it now, considering the interaction is very, very specific, and I have already seen everything.
I'm not sure where this topic was intended to go, but all games that *utilize* FMV (and not necessarily revolve around it) tend to get lumped into one generalized genre by the gaming press and the uneducated, despite many titles focusing on tried-and-true gameplay concepts and mechanics simply layered on top of streaming video. This includes games like Novastorm and Microcosm, where standard arcade action is layered on top of streaming video, and even titles like the 7th Guest/11th Hour, where FMV is merely the means of traversing the environment, a break between mind-bending puzzles.
BTW, Myst is not a FMV game by any means. If there had to be one simple definition for it, it would be, "Interactive Digital Slideshow".
- Austin
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Haha, I don't know.. I think it would be appropriate to list them in their respective genres: Novastorm, "arcade shooter"; Sewer Shark, "on-rails shooter"; 7th Guest, "point and click adventure"; Supreme Warrior, "crap"; etc., etc. 
I suppose adding the "FMV" moniker could be appropriate though, as long as each respective genre is listed with it as well.
I suppose adding the "FMV" moniker could be appropriate though, as long as each respective genre is listed with it as well.
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Even in the game industry there was a little bit of a bout over the FMV title. Was it only a game that you played though the video (like D) or do games that used video turned into sprites (Monster Manor) count too? We decided on the latter but I think the test of time as included only the first.
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