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Halloween/Holiday programming fun!

Posted: Sun Sep 06, 2015 9:32 pm
by a31chris
Though I posted this in the Jaguar programming section I would LOVE to also see this type of thing on and for the 3do! Bring it on!

http://3do.cdinteractive.co.uk/viewtopi ... =35&t=3669

Re: Halloween/Holiday programming fun!

Posted: Sat Sep 12, 2015 4:19 am
by blabla
Damnit, i missed this post !
The problem is that, i hate rules and i suck when it comes to complying with them.
...
But a Halloween-theme game might not be a bad idea.
I would have to think what kind of game i could do and i defintively want something to release this year.

I remember this thread when i asked people what they would like see.
I could not do something like Pang because i didn't know at the time how to draw pixels on screen but now i can.
Too bad though fopen is not working properly on 3DO, if so, then i would have already done LameNES and perhaps some other games.

I want to release something, even if it's just a calculator.

Re: Halloween/Holiday programming fun!

Posted: Sat Sep 12, 2015 7:14 am
by a31chris
blabla wrote:Damnit, i missed this post !
The problem is that, i hate rules and i suck when it comes to complying with them.
...
But a Halloween-theme game might not be a bad idea.
What rules? Besides the desire to celebrate Halloween with a small graphical program. Not necessarily a game.

As simple as a pumpkin on the screen or as complex as:

http://darkartsmedia.com/DevilsTrampingGround.com.html

Obviously this is just for those who may desire to celebrate Halloween on their retro programmed console of choice.

Re: Halloween/Holiday programming fun!

Posted: Mon Sep 14, 2015 2:16 am
by blabla
Okay then, no rules. Cool :D
I stumbled upon a cool and portable implementation of Tetris.
I think i can release a basic of it (using my library, gameblabla's wrapper) with no sound
and then i will maybe make it haloween themed.

There's a current lack of a good tetris implementation on 3DO so i'm sure you will all like this !

Re: Halloween/Holiday programming fun!

Posted: Mon Sep 14, 2015 8:57 am
by a31chris
blabla wrote:Okay then, no rules. Cool :D
I stumbled upon a cool and portable implementation of Tetris.
I think i can release a basic of it (using my library, gameblabla's wrapper) with no sound
and then i will maybe make it haloween themed.

There's a current lack of a good tetris implementation on 3DO so i'm sure you will all like this !
That's awesome! Whatever you do, have fun!