Rockman 3DO commercial!
Moderators: 3DO Experience, Devin, Bas, 3DOKid
Rockman 3DO commercial!
Most wanted - Eye of Typhoon, 3DO Magazines issues #14 & #15, Pro Stadium, Defcon 5
Well someone (I think it was Gir Draxa?) said that Capcom claimed the game was pressed in limited quantities in Japan. However other than some print adverts, I've never seen anything much else regarding this game for 3DO.
This commercial is awesome though, and lends a bit more foundation to 3DO gamers wishful thinking that maybe, just maybe, somewhere copies of this game exist .... I hope.
This commercial is awesome though, and lends a bit more foundation to 3DO gamers wishful thinking that maybe, just maybe, somewhere copies of this game exist .... I hope.
Most wanted - Eye of Typhoon, 3DO Magazines issues #14 & #15, Pro Stadium, Defcon 5
- 3DO Experience
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- Martin III
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Very cool. I really like the Mega Man X series, and while X3 is not one of the few entries that I feel lived up to the series's potential, I dare say that had it been released on the 3DO I would have got a copy just for the curiosity value. Even despite the fact that it probably would have been virtually identical to the Saturn and PlayStation versions. Mega Man X? On the 3DO? It seems so eerily out-of-place.
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- Martin III
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Eh, I haven't seen the PlayStation version, but I don't see how the 3DO version could have been worse than the Saturn version. The basic game is identical to the SNES version, even retaining the borders - nothing that the 3DO couldn't do in its sleep. The FMV is low-grade, and the load times are positively atrocious.3DO Experience wrote:I know, right?Martin III wrote:Mega Man X? On the 3DO? It seems so eerily out-of-place.
However I'm sure it wouldn't have been identical... Saturn probably would have done it better and PlayStation would have been worse.
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The PlayStation and Saturn versions are identical to one another as far as I remember. Neither is enhanced over the original 16-bit version aside from a remixed soundtrack and animation FMV sequences. So for the 3DO version to be worse, well.. I can definitely see the concern (many 3DO titles had a certain "choppy" nature to them), but considering how Super Street Fighter II Turbo turned out (wasn't that done internally by Capcom?), I think X3 could have turned out well too.
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SNES version would of probably been better due to the music imo. I was more fond of it since that was the version I played. That remixed music didn't retain the original source material very well. The megaman x collection on GC had complete different music for the game for some reason. It upset me quite a bit.
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I know on the PS2 compilation, Mega Man X3 is the same game as the Japanese PS1 release (or maybe the PC version, which was identical to the PS1 version), so it uses the remade soundtrack. I haven't played the Game Cube version though. I'd assume it's the same as the PS2 compilation? Has anyone here played both?BryWI wrote:SNES version would of probably been better due to the music imo. I was more fond of it since that was the version I played. That remixed music didn't retain the original source material very well. The megaman x collection on GC had complete different music for the game for some reason. It upset me quite a bit.
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- JohnnyDude
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JohnnyDude wrote:Dang, seeing MegaMan on 3DO sure would been interesting. That's quite the interesting find you've made.
Would it have been Capcom's only delving into 3DO? I can't recall anything that Capcom did on 3DO.
Besides Street Fighter, Capcom was also responsible for the very last officially published game for the 3DO: