Half Life for 3DO?
Posted: Wed Apr 18, 2012 8:36 pm
Was there ever a half-life port to 3DO? There was going to be one for dreamcast.
The Only R.E.A.L. 3DO Experience.
http://www.3do.cdinteractive.co.uk/
OK I'm not the most hardcore expert ever on the topic but this one's easy to settle. Half-Life runs on a heavily modified version of the Quake 1 Engine known as GoldSrc. The game is intended to be played with filtered textures, that is 3D graphics that aren't comprised of blocky squares like all 3DO games but rather blurred and more realistic (we've gotten to quite an impressive point with modern games by now.) The game can be played with blocky textures which is known as Software Rendering, (as opposed to OpenGL) but even still it's an extremely demanding game. Quake 1 would be extremely demanding for the 3DO alone, and even Half-Life was demanding for the Dreamcast. (Lag, etc) Even if that could be ported with decent speed Half Life is a whole other story: the answer is no, it will never happen. Besides, it would need a homebrew developer, and there's just no point in going to the trouble given the systems capabilities, however powerful they might have been for the time.CJZEPP wrote:Was there ever a half-life port to 3DO? There was going to be one for dreamcast.
Game companies constantly plan and consider things that know may never happen, so I'm sure it was at least brought up at id. The original game was released in 1996 so the 3DO wasn't QUITE dead at that point but despite the excellent royalty rates for developers it just wouldn't be very profitable. Although I still have no idea why the Playstation never saw it but the Sega Saturn and Nintendo 64 did.T2KFreeker wrote:Maybe it was a rumor, but I thought that there was supposed to originally going to be a port of Quake for the 3DO? I know Jaguar was supposed to get one, but I could have sworn I heard this somewhere . . .
Apparently Lobotomy Software actually did start working on a PlayStation version after they were done with the Saturn version. I remember reading about it on Wikipedia's Sega Saturn article; if you check out the cited source you'll probably find an explanation for why it was canceled.ArfredHitchcacku wrote:Game companies constantly plan and consider things that know may never happen, so I'm sure it was at least brought up at id. The original game was released in 1996 so the 3DO wasn't QUITE dead at that point but despite the excellent royalty rates for developers it just wouldn't be very profitable. Although I still have no idea why the Playstation never saw it but the Sega Saturn and Nintendo 64 did.