Re: Need for Speed Scoring
Posted: Sat Mar 07, 2015 8:30 pm
This is all wrong. I need to see the high score screens.
The Only R.E.A.L. 3DO Experience.
Score is a product of skill, so im not sure why you think you can go for one without the other.a31chris wrote:What should i go for? Best time or best score?
Take a photo of the same screen i did. You get plenty of time to view it after the race is complete.a31chris wrote:23,240 nsx Alpine Pro.
Scratch the first score. It's incorrect. Screen went by too fast for me to get an accurate reading.
Hmm...not positive, but I really don't think my highest scores in the game where all made along with my best times, it seems to give me higher scores when I've done more power-slides or drifting maneuvers, or great recoveries like spinning out and regaining control, squeezing between traffic, etc. (stuff generally caused by avoiding traffic while attempting the perfect line), all of which are detrimental to times. I'm pretty sure the scoring works more like 'Kudos' in Metropolis Street Racer or Project Gotham Racing..."it's not how fast you drive, it's how well you drive fast"...as the old MSR/PGR quote goes. You don't get Kudos in those games by taking the perfect line along the apex, but when you do power-slides and drifting and stuff like that. I think that's what they did with 3DO NSF too, in the scoring department, but it's behind the scenes, not in your face with Kudos bonuses popping up every time you power-slide. But times in NFS are all about that perfect line and squealing tires as little as possible. High scores and best times seem to be at odds in NFS to me, which is why I've never been concerned with my score, just my times.CasetheCorvetteman wrote:Score is a product of skill, so im not sure why you think you can go for one without the other.a31chris wrote:What should i go for? Best time or best score?
The NSX is quite likely the worst car in the game.