Blue Forest Story

All general 3DO chat here please.

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3DOKid
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Blue Forest Story

Post by 3DOKid » Sun Apr 22, 2007 9:11 am

http://www.youtube.com/watch?v=gPdrioXXy8E

With sound and a bit of gameplay tacked on the end. :)

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BryWI
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Post by BryWI » Sun Apr 22, 2007 2:00 pm

nive vid, you have a vid of the battle system?

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3DOKid
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Post by 3DOKid » Sun Apr 22, 2007 2:28 pm

BryWI wrote:nive vid, you have a vid of the battle system?
Nah - to get out the village you have to complete, I guess, some sort of quest, at which point I'll battle something. Sadly the lingustic challenge is too much for my phrase book. (And the in house translator can't be arsed!)

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bonefish
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Post by bonefish » Sun Apr 22, 2007 6:03 pm

pretty cool, it looks like an snes rpg on steroids.

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bitrate
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Post by bitrate » Sun Apr 22, 2007 9:36 pm

If there was ever a Japanese game that I would like an English translation of, it is this one. :cry:

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Post by fish » Mon Apr 23, 2007 9:39 pm

Yeh, that's the one biggest disappointment with the 3DO; quite a few decent games that are only available in Japanese. Policenauts, The Tower, Blue Forest Story are highly rated titles that many Westerners will never have the joy of playing. Some of the driving and sport sims are playable, but the language barrier still makes it diffcult to get the most out of them. Is there a possibility that the potential homebrew scene can lead to language translations?

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Post by 3DOKid » Mon Apr 23, 2007 11:07 pm

I think Gir outlined a soft-translation technique. Editing the text without screwing with the hashing algorithm.

I have a feeling that the Freedo team is going to release a 'bios free' version of freedo - at which point I'll guess it will be open season.

I guess we will have to wait and see.

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