Killing Time for PC / MAC - What happened?
Moderators: 3DO Experience, Devin, Bas, 3DOKid
Killing Time for PC / MAC - What happened?
Not sure how many people have given Killing Time for PC a shot, but if you have you will come to find out that the game shares absolutely 0% resemblance graphically or design wise with its 3DO lineage, save the character actor videos and soundtrack.
My question is...does anyone have any backstory on why they threw away so much content, and created an almost entirely new game around a 3DO game?
Sure 3DO was losing money hand over fist, but the complete redesign still has me scratching my head to this day.
Just wishing they had spruced up the graphics and left the game as is
http://www.youtube.com/watch?v=KBgrMXhf ... L&index=45
Youtube video of the PC version
My question is...does anyone have any backstory on why they threw away so much content, and created an almost entirely new game around a 3DO game?
Sure 3DO was losing money hand over fist, but the complete redesign still has me scratching my head to this day.
Just wishing they had spruced up the graphics and left the game as is
http://www.youtube.com/watch?v=KBgrMXhf ... L&index=45
Youtube video of the PC version
- UnholyTancred
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The PC version lost all the personality. Only the soundtrack really kept me interested.
The sprite based enemies killed it for me. Sure the layout was completely different, but if they kept the same enemy characters it could have been pulled off
Its a fun 'case study' in a game being ported onto a diff platform and the drastic changes that can happen
The sprite based enemies killed it for me. Sure the layout was completely different, but if they kept the same enemy characters it could have been pulled off
Its a fun 'case study' in a game being ported onto a diff platform and the drastic changes that can happen
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Mobius
I recorded some of my Killing Time Gameplay, well, for a youtube clip about it. Then I 've found out, that Killing Time is indexed in Germany (quote "Killing Time, 3DO, 3DO Company, 31.07.1996 indexed"). So, if I upload any Killing Time footage, I could be reported. Damn.
edit: Wait, so I shouldn't write the name down here, should I?
I want the 90ies back.
edit: Wait, so I shouldn't write the name down here, should I?
I want the 90ies back.
It's about banning dangerous videogames, quote:
Here are lists of indexed games:
http://www.looki.de/games/bpjm_indizier ... 71837.html (2008)
http://www.winboard.org/forum/games/600 ... hland.html (2003)
Source: http://www.bundespruefstelle.de/bmfsfj/ ... glish.htmlWe are an official administrative authority of the German government called "Bundesprüfstelle für jugendgefährdende Medien" (BPjM) ("Federal Department for Media Harmful to Young Persons"). Our task is to protect children and adolescents in Germany from any media which might contain harmful or dangerous contents. This work is authorized by the "Youth Protection Law" (Jugendschutzgesetz - JuSchG).
Here are lists of indexed games:
http://www.looki.de/games/bpjm_indizier ... 71837.html (2008)
http://www.winboard.org/forum/games/600 ... hland.html (2003)
- 3DO Experience
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- BryWI
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Ouch. Yeah i noticed that quite a bit if you head to the right when you first get inside the mansion. Maybe they were trying to force the "enemies creeping up on you" factor. But yeah I totaly agree with you on that. I seem to not like the game as much as I used to. It has not aged well.3DOKid wrote:The draw distance gave me nightmares.