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Polygonal rendering

Posted: Wed Nov 04, 2015 7:45 pm
by Martin III
Okay. So I know the 3DO and the Saturn render polygonal models using quadrilaterals. And I know the PlayStation renders polygonal models using triangles.

What does the Jaguar use?

Re: Polygonal rendering

Posted: Thu Nov 05, 2015 7:57 am
by a31chris
Whatever you program it to use. It's not fixed in hardware.

Fight For Life uses Quads that we know of. Everything else appears to use triangles.