Search found 255 matches
- Mon Aug 08, 2011 6:25 am
- Forum: Emulation
- Topic: FourDO's debut!
- Replies: 53
- Views: 68372
- OK, so far here is a crash i was able to get happen more than once. Deselecting run previous image then reopening the emulator results in an unhandled exception. This is fixable by the user by deleting the settings file and opening the emulator again. Doh! Good find. Looks like the settings load/...
- Mon Aug 08, 2011 4:39 am
- Forum: Emulation
- Topic: FreeDO with hardware graphics acceleration
- Replies: 6
- Views: 15133
FreeDO with hardware graphics acceleration
I have been allying with with Google translate and browsing some of the Russian forums. Altmer at some point passed a remarkable barrier with a proof-of-concept in his version of FreeDO. Has anybody else looked at these screenshots? http://www.arts-union.ru/smf/index.php?topic=265.0; Here's a copy o...
- Mon Aug 08, 2011 1:34 am
- Forum: Emulation
- Topic: FourDO's debut!
- Replies: 53
- Views: 68372
Fix for Windows XP (+64 bit?) I believe I figured out what's going wrong with the XP crash reports. Turns out it was rather simple. I'm a little irked about the misleading error message we were getting :x. On the machine I recreated it on, it actually was due to being unable to find c++ runtimes. I...
- Sun Aug 07, 2011 9:40 pm
- Forum: Emulation
- Topic: FourDO's debut!
- Replies: 53
- Views: 68372
For me, download page counts down from 5 to 0, then switches to the second mirror, counts down, then switches back to the first mirror, counts down... and so on. Anyone else getting this? same here Someone on sourceforge brought it to my attention as well. I tried it out too and got the same error....
- Sun Aug 07, 2011 9:13 am
- Forum: Emulation
- Topic: FourDO's debut!
- Replies: 53
- Views: 68372
- Sun Aug 07, 2011 8:56 am
- Forum: Emulation
- Topic: FreeDO Source
- Replies: 14
- Views: 21214
Wasn't the official source released pretty lacking or something though from what I remember hearing here? Any source leaked would be old anyways. I'm sure they would have a copy before that other guy made the emulator much better. I remember hearing threats of leaking a couple years ago. And to be ...
- Sun Aug 07, 2011 8:03 am
- Forum: Emulation
- Topic: FourDO's debut!
- Replies: 53
- Views: 68372
Version 1.0.1.55 Available I've uploaded 1.0.1.55! Here's a quick changelist. * Full screen mode * Window resize snapping * Toggle for preserving image aspect ratio * Toggle for image smoothing. (i.e. Nearest Neighbor vs. Binlinear) * Ability to reset the console. * Ability to pause emulation and s...
- Fri Aug 05, 2011 5:08 pm
- Forum: Emulation
- Topic: FourDO's debut!
- Replies: 53
- Views: 68372
Well shoot. I guess version 1.0.0.0 will only work on 32 bit Windows 7. I'm not terribly surprised about 64-bit being an issue, but I am surprised that about Windows XP. Thanks for the feedback. I'll look into it. Here's a general overview of my current set of priorities: * Full screen (windowed mod...
- Thu Aug 04, 2011 7:23 am
- Forum: Emulation
- Topic: FourDO's debut!
- Replies: 53
- Views: 68372
FourDO's debut!
Alpha version ready! I got the controls figured out tonight. So, that's everything! Well, almost. I forgot about and neglected NVRAM, but I don't care just yet. I happily present to the public, FourDO version 1.0.0.0 alpha !! https://sourceforge.net/projects/fourdo/files/? Feel free to try it out. ...
- Wed Aug 03, 2011 4:17 am
- Forum: Emulation
- Topic: FourFreeO underway!
- Replies: 16
- Views: 23805
http://imgcandy.com/di-RJ1V.png Working on controls seemed tedious when I had to sit through boot and intros to test them. So I've got some basic features in. It's easier for me to work on things with that sweet option to automatically load the last save state. Why don't more emulators do that? Unf...
- Mon Aug 01, 2011 8:06 am
- Forum: Emulation
- Topic: FourFreeO underway!
- Replies: 16
- Views: 23805
Thanks for the enthusiasm! Audio was pretty easy to hook up. I got that going tonight. I noticed some garble-ing in the audio at times (happened once on the killing time main menu). I believe that problem is in the core code. Nuts. Well, I'll get to that later, I suppose. I'll move onto controls next.
- Sun Jul 31, 2011 9:21 am
- Forum: Emulation
- Topic: FourFreeO underway!
- Replies: 16
- Views: 23805
Breakthrough! Since that last screenshot, I am now: * Reading the video buffer accurately * Able to load BIOS * Able to load a game BIOS worked great from the get-go. Figuring out how to load a game took a while. Some examples: * I had to disassemble FreeDO to find the right value to pass to the Fre...
- Fri Jul 29, 2011 6:08 am
- Forum: Emulation
- Topic: FourFreeO underway!
- Replies: 16
- Views: 23805
- Thu Jul 28, 2011 5:41 am
- Forum: Emulation
- Topic: FourFreeO underway!
- Replies: 16
- Views: 23805
FourFreeO underway!
I couldn't help but notice that parts of FreeDO went open source. Last weekend I downloaded what was uploaded to see if it could function on its own. It's been about a week, and I've been able to compile the FreeDO core and interface with it minimally. I have fed it a ROM to see what happens, and I ...
- Thu Jul 28, 2011 1:38 am
- Forum: 3DO Main Forum
- Topic: 3DO guilty pleasures
- Replies: 39
- Views: 18974
- Sat Jul 23, 2011 7:03 pm
- Forum: 3DO Main Forum
- Topic: Star Control II so whats the big deal?
- Replies: 33
- Views: 14628
I certainly love it, but it's possible it's was just great at the time. Few games had that much content. I think the game was remarkably cohesive too, there are very few parts of the game that are needless. I played it without instructions or a starmap, which drove me insane, especially when I could...
- Sat Jul 23, 2011 6:48 pm
- Forum: 3DO Main Forum
- Topic: 3DO Hidden Gems
- Replies: 29
- Views: 19946
My vote would be Trip'd , which someone already said. I also had Olympic Summer Games, I thought I was the only one! I didn't think it was all that good, though. I remember many of the events required mashing buttons, and that in fencing there was a real cheap unblockable lunge move by pressing some...
- Fri Aug 01, 2008 4:25 am
- Forum: 3DO Main Forum
- Topic: FourDO: Even more progress!
- Replies: 6
- Views: 4985
Re: FourDO: Even more progress!
https://sourceforge.net/project/screens ... _id=210531cdoty wrote: Wow, looking good. Now how about the demo with the scrolling houses?
After a lot more work, I got it to run.
However, I've still got one more demo program that isn't running...
- Thu Jul 24, 2008 5:23 pm
- Forum: 3DO Main Forum
- Topic: FourDO: Even more progress!
- Replies: 6
- Views: 4985
Re: FourDO: Even more progress!
Hm... I don't know of that one, and I'm looking for more sample programs. Can you find me a link?cdoty wrote: Wow, looking good. Now how about the demo with the scrolling houses?
- Thu Jul 24, 2008 7:19 am
- Forum: 3DO Main Forum
- Topic: FourDO: Even more progress!
- Replies: 6
- Views: 4985
FourDO: Even more progress!
Hey hey!
Recognize this guy?
https://sourceforge.net/project/screens ... ssid=87633
I'm sure this will impress the few people that understand what that program is.
--Johnny
Recognize this guy?
https://sourceforge.net/project/screens ... ssid=87633
I'm sure this will impress the few people that understand what that program is.
--Johnny
- Thu Jul 17, 2008 2:51 am
- Forum: Emulation
- Topic: Some FourDO Progress
- Replies: 2
- Views: 12207
Some FourDO Progress
Hello group, Now announcing FourDO's first successful run of a 3DO program. Here is a screenshot of the results from FourDO side-by-side with FreeDO: https://sourceforge.net/project/screenshots.php?group_id=210531&ssid=87228 Some of you might recognize this as Mobius' first homebrew program written ...
- Fri Jul 04, 2008 8:33 pm
- Forum: 3DO Main Forum
- Topic: 3DO Toolkit 1.5
- Replies: 7
- Views: 7209
- Thu Jul 03, 2008 5:44 am
- Forum: 3DO Main Forum
- Topic: 3DO Toolkit 1.5
- Replies: 7
- Views: 7209
3DO Toolkit 1.5
Hey again guys, I'm back to work on FourDO, and I've installed the 1.3 toolkit and a portfolio on a emulated mac. Unfortunately, I'd rather have version 1.5 of the toolkit! Mainly because I hear there's more documentation. Anybody here that could supply me with a copy? By the way, getting that emula...
- Mon Jan 07, 2008 1:26 pm
- Forum: Emulation
- Topic: A call to arms: a new 3do emulator
- Replies: 33
- Views: 46060
- Sat Jan 05, 2008 12:47 am
- Forum: Emulation
- Topic: A call to arms: a new 3do emulator
- Replies: 33
- Views: 46060
Well, it looks like that chick from Star Control 2. Name starts with a T I think. It's probably not her, but I did give it a go. If it is though, that is one heck of an extreme close up. The Syreen babe? Wasn't she blue? Anyway, I'm afraid that it isn't Star Control 2, sorry! I guess I can offer a ...
- Fri Jan 04, 2008 9:17 pm
- Forum: Emulation
- Topic: A call to arms: a new 3do emulator
- Replies: 33
- Views: 46060
Hey, thanks for the links. And gee whiz, we already have the SDK, naturally. What kind of emulator effort do you think we have going here? ;) Thanks also for the parts list. I happen to have a 3do's in which only the CD rom is broken. This just may fix it! Isn't anybody going to attempt to guess tha...
- Sat Dec 29, 2007 10:46 pm
- Forum: Emulation
- Topic: A call to arms: a new 3do emulator
- Replies: 33
- Views: 46060
Mild progress
Hi fellas. A mild amount of progress on the 3DO emulator. There's a skeleton interface in place, and my friend (code name "hankystyles") has written code to traverse the 3DO file system. We've thrown together a preliminary ISO browser with the even more preliminary CEL viewer. Many of the games incl...
- Sat Dec 15, 2007 11:02 am
- Forum: 3DO Main Forum
- Topic: 3DO 2-player co-op games?
- Replies: 8
- Views: 8029
- Thu Dec 13, 2007 6:36 am
- Forum: 3DO Main Forum
- Topic: 3DO 2-player co-op games?
- Replies: 8
- Views: 8029
And you call yourselves 3DO fanatics? Sheesh. I'll show you how it's done. Captain Quazar is great for co-op of course. Fifa International Soccer definitely had co-op. Up to 6 players, I believe. Slam 'n Jam '95 had co-op, too, I think. Alright, well, that's all I know of that haven't been mentioned.
- Tue Dec 11, 2007 8:19 pm
- Forum: Emulation
- Topic: A call to arms: a new 3do emulator
- Replies: 33
- Views: 46060