Search found 142 matches
- Wed Feb 04, 2015 12:14 am
- Forum: Homebrew Development
- Topic: 3DO Doom succesfully compiled (but no way to run it)
- Replies: 72
- Views: 101076
3DO Doom succesfully compiled (but no way to run it)
Hello, Since 3DO Doom's source code was released, i tried to compile it and i was able to do it 2 days after the source code was released. Unfortunely, there was no way i could test it because OperaFS, the software i'm using to package my games/stuff into one ISO file, doesn't work properly with com...
- Mon Jan 26, 2015 12:47 am
- Forum: Homebrew Development
- Topic: [New 3DO homebrew] Heli-copt3rs
- Replies: 6
- Views: 16604
Re: [New 3DO homebrew] Heli-copt3rs
Hello everyone, Heli-copt3rs is now using the Gameblabla's Wrapper and works on 3DO, PC, GCW, NSPIRE, PSP with no to little modifications to the code. Version 1.1 brings nothing to the game itself except it is now PAL optimised. (thanks to my library) It's just a showcase of what you can do with my ...
- Sun Jan 11, 2015 5:22 am
- Forum: Homebrew Development
- Topic: Programming for 4 platforms at once (including the 3DO)
- Replies: 2
- Views: 12686
Re: Programming for 4 platforms at once (including the 3DO)
Hello everyone, I know nobody here cares about that kind of stuff but i just want to let you know i have updated my library and it is much more usable now. GNU/Linux is now supported. Link has changed and now redirects to my website. It's still not Github though, i will probably do it later. Any sug...
- Sat Nov 29, 2014 3:58 am
- Forum: Homebrew Development
- Topic: Programming for 4 platforms at once (including the 3DO)
- Replies: 2
- Views: 12686
Programming for 4 platforms at once (including the 3DO)
I worked on this for a while and i intended to use it for myself to write cross-platform games so that i don't have to rewrite my game again and again for each platform. Seeing how sad the 3DO homebrew scene is (i'm all alone) , i decided to share my work. In its current state, it already supports I...
- Wed Sep 17, 2014 1:29 am
- Forum: Homebrew Development
- Topic: [Tutorial] Compile your first 3DO game
- Replies: 8
- Views: 18248
Re: [Tutorial] Compile your first 3DO game
Hello , thanks for your reply ! Also, I've noticed you've mentioned Topper a couple times, but I'm not familiar with his/her work nor where to find it. Where does he/she reside? Yeah, Topper is mostly known on yaronet and he currently lives in France. On the 3DO, he recently did a small quiz game th...
- Sat Sep 13, 2014 10:06 pm
- Forum: Homebrew Development
- Topic: [Tutorial] Compile your first 3DO game
- Replies: 8
- Views: 18248
[Tutorial] Compile your first 3DO game
Hello, Seems like a lot of people are interested to make 3DO games and don't know how to do it. Hopefully this will help them. WARNING : This tutorial is not for complete beginners. Before we start , download this : http://goo.gl/bTOZjm What is it ? Well that's the Invades example by cdoty but modif...
- Mon Sep 08, 2014 3:47 am
- Forum: Homebrew Development
- Topic: [New 3DO homebrew] Heli-copt3rs
- Replies: 6
- Views: 16604
Re: [New 3DO homebrew] Heli-copt3rs
Nice. Let's do this. Sorry to hear that Hide the baby is pretty much done as is. Hopefully we see some more cool stuff from you down the road? Yeah of course, I'm still not done with the 3DO. I've contacted Topper and he gave me his new improved graphic library for 3DO. Not only his graphic library...
- Tue Sep 02, 2014 6:35 pm
- Forum: Homebrew Development
- Topic: [New 3DO homebrew] Heli-copt3rs
- Replies: 6
- Views: 16604
Re: [New 3DO homebrew] Heli-copt3rs
Thats awesome. Hey is there any chance you can take your games and combine them into one burnable rom with a menu and such so we can play them that way instead of different disks for each game? That would be cool. Hmm , it can be done and there's apparently a function which could help me to do that...
- Mon Sep 01, 2014 11:53 pm
- Forum: Homebrew Development
- Topic: [New 3DO homebrew] Heli-copt3rs
- Replies: 6
- Views: 16604
[New 3DO homebrew] Heli-copt3rs
Hi, long time no see ! Sorry guys but i had to pause the development of 'Hide the Baby' because cdoty's libs were buggy and it became harder and harder to make progress because my code was all messy. See the Spagheti Limit So i have decided to port Dong Nyugen's latest game to the 3DO. That's right ...
- Sat May 17, 2014 11:39 pm
- Forum: Homebrew Development
- Topic: Hide the Baby for 3DO
- Replies: 6
- Views: 15828
Re: Hide the Baby for 3DO
Hello guys, long time no see ! I was busy working on Rubby Bird and some other games so i (almost) didn't work on Hide the Baby. But a project is a project so i'll try to complete it , if i have the time or the motivation. Meanwhile you can still test Hide the baby on your 3DO and especially tell if...
- Tue Feb 04, 2014 2:53 am
- Forum: Homebrew Development
- Topic: Hide the Baby for 3DO
- Replies: 6
- Views: 15828
Hide the Baby for 3DO
Hello everyone ! I'm working on a new homebrew game for 3DO , Hide the baby. It's a port of Nick Weihs's game that was originally made for PC , Ouya and Web Browsers. I did a Sega CD and a Megadrive version and now, i'm working on a 3DO port. The 3DO port will have (slightly) better graphics but the...
- Mon Jan 27, 2014 9:13 pm
- Forum: General Forum
- Topic: Proposed New Console: Sega Sol
- Replies: 13
- Views: 10771
Re: Proposed New Console: Sega Sol
I agree with you Austin but nothing prevent us to make a spiritual successor. The PS4 and the Xbox One are both based on Intel X86 architecture , why not make our own console ? I guess too few people are interested into that kind of project... I could try to make a proof-of-concept but right now, i'...
- Mon Jan 27, 2014 5:10 pm
- Forum: General Forum
- Topic: Proposed New Console: Sega Sol
- Replies: 13
- Views: 10771
Re: Proposed New Console: Sega Sol
Funny enough , I had a similar project in mind 2 days ago. I had this idea when i saw this . I called the "Gocast" but Sega Sol is good too. (But we cannot use the 'Sega Sol' name obviously) I drew a logo for the console too : http://img97.xooimage.com/files/5/2/c/gocast-4390752.png I know , it suck...
- Mon Jan 27, 2014 3:56 pm
- Forum: 3DO Main Forum
- Topic: Was the 3do released in australia?
- Replies: 5
- Views: 5987
- Wed Dec 25, 2013 3:23 am
- Forum: 3DO Main Forum
- Topic: Happy Christmas 3DO Lovers!!
- Replies: 10
- Views: 11387
- Tue Nov 26, 2013 2:43 am
- Forum: Homebrew Development
- Topic: Homebrew game - Unlucky Pony (NEO Compo 2013)
- Replies: 18
- Views: 27609
Re: Homebrew game - Unlucky Pony (NEO Compo 2013)
Well, I got around to trying out version 1.3. The good news is the glitches with the takeoff sound effect and "Saunique Rinbloom" text are both fixed. The bad news is the game still crashes when I select "Take a rest". :( In fact, it now crashes without even the single line of text I got in version...
- Mon Nov 11, 2013 5:46 am
- Forum: Homebrew Development
- Topic: Killminds for 3DO - WIP
- Replies: 5
- Views: 15127
Re: Killminds for 3DO - WIP
A demo is already available for those who want to try. You can't go to the options yet and there's no sound but it's already playable. Next version will have sound and the ability to choose from a selection of "skins". EDIT : A new version is available : This one fixes a serious glitch and improves ...
- Fri Nov 08, 2013 3:49 am
- Forum: Homebrew Development
- Topic: Killminds for 3DO - WIP
- Replies: 5
- Views: 15127
Re: Killminds for 3DO - WIP
Great news mate. Just so you, these games you've made for us, get a tiny mention in the article i wrote for RetroGamer magazine here in the UK :) Thank you 3DOkid for the mention ! :D Any suggestions are welcome ! Here's some ideas i've got in my mind : - A battle mode , the last survivor wins. (Ca...
- Thu Nov 07, 2013 4:06 am
- Forum: Homebrew Development
- Topic: Killminds for 3DO - WIP
- Replies: 5
- Views: 15127
Killminds for 3DO - WIP
Hi everyone ! Sorry for the lack of news , i'm still making 3DO games but at a much lower rate. Like i promised , it's not a pony game and it's a "port" of Supra KillMinds for Megadrive. http://img95.xooimage.com/files/b/2/d/2013.11.10_17.42.46----4215329.png http://img95.xooimage.com/files/6/e/7/20...
- Sat Oct 12, 2013 2:41 am
- Forum: Homebrew Development
- Topic: Homebrew game - Unlucky Pony (NEO Compo 2013)
- Replies: 18
- Views: 27609
Re: Homebrew game - Unlucky Pony (NEO Compo 2013)
Hello , Thanks for your feedback Martin ! I have updated my game again , you can see the changelog below : Version 1.3 : Some of these improvements come from my Sega CD port. I had to improve a bit the Sega CD version due to the negative feedback , i thought i could improve my 3DO port as well. (Lin...
- Wed Sep 25, 2013 11:23 pm
- Forum: Homebrew Development
- Topic: DEMO - FMV video "I'll have to give myself..."
- Replies: 1
- Views: 10651
DEMO - FMV video "I'll have to give myself..."
http://img97.xooimage.com/files/c/5/3/2013.09.25_18.13.22----4118fce.png FMV video "I'll have to give myself..." Hello everybody ! Today , i'm going to release this little demo for everyone. It plays at 4 FPS but it could be better. (I can have like 9-10 FPS) It works pretty well on 4DO but i have ...
- Sun Sep 22, 2013 8:49 pm
- Forum: Homebrew Development
- Topic: Homebrew game - Unlucky Pony (NEO Compo 2013)
- Replies: 18
- Views: 27609
Re: Homebrew game - Unlucky Pony (NEO Compo 2013)
Hey guys , guess what ? I lost :( Link There was too many good games so they had to choose 5 winners and i'm not one of them. Plus there was no reviews and the public poll is joke , it's completly useless. Oh well , i guess i expected too much from them. To sum up : No cash -> No 3DO for me -> Bad h...
- Sun Sep 08, 2013 10:38 pm
- Forum: Homebrew Development
- Topic: Homebrew game - Unlucky Pony (NEO Compo 2013)
- Replies: 18
- Views: 27609
Re: Homebrew game - Unlucky Pony (NEO Compo 2013)
Finally got out a 3DO and played this. Definitely my favorite of you games for the 3DO. It was nice to see the sky change from times of day and the poop mode really changed level two for me, I was really laughing out loud on that part. Oh and the Uninvited instant death reference was priceless! I'm...
- Wed Sep 04, 2013 11:16 pm
- Forum: Homebrew Development
- Topic: Homebrew game - Unlucky Pony (NEO Compo 2013)
- Replies: 18
- Views: 27609
Re: Homebrew game - Unlucky Pony (NEO Compo 2013)
I have released a new update , here's the changelog : V1.2 Note : Version 1.1 was the last version submitted for the NEO COMPO 2013. (Version 1.2 is not for the NEO COMPO 2013) - The hit detection is fair now - The Clouds & Planes are much less faster when it's night - You start with 9 lives instead...
- Wed Sep 04, 2013 10:05 pm
- Forum: 3DO Main Forum
- Topic: DB Upgrade
- Replies: 9
- Views: 4990
- Wed Sep 04, 2013 12:05 am
- Forum: 3DO Main Forum
- Topic: DB Upgrade
- Replies: 9
- Views: 4990
Re: DB Upgrade
Yup , the Wing Commander thread started by Martin III is lost for good... RIP Wing Commander thread3DOKid wrote:...we may have lost some topics.
- Tue Aug 27, 2013 4:16 am
- Forum: Homebrew Development
- Topic: Homebrew game - Unlucky Pony (NEO Compo 2013)
- Replies: 18
- Views: 27609
Re: Homebrew game - Unlucky Pony (NEO Compo 2013)
I'm going to answer your critics : 1. Yeah , only CRT TV and some LCD screens do that. I will fix this , thanks 2. :oops: I'll fix this too. I really need to improve my english speaking skills... 3. Yup i know that , i was just too lazy to write another text for orange mode... 4. 8 lives are not eno...
- Mon Aug 19, 2013 7:46 pm
- Forum: Homebrew Development
- Topic: Homebrew game - Unlucky Pony (NEO Compo 2013)
- Replies: 18
- Views: 27609
Re: Homebrew game - Unlucky Pony (NEO Compo 2013)
*sorry for the double post*
I have release a new version , the version 1.1.
This version adds one minigame and allows you to turn the poops into oranges so everyone can enjoy it !
This version will be the last one for the NEO compo 2013 , i hope you'll enjoy it !
I have release a new version , the version 1.1.
This version adds one minigame and allows you to turn the poops into oranges so everyone can enjoy it !
This version will be the last one for the NEO compo 2013 , i hope you'll enjoy it !
- Sun Aug 18, 2013 2:49 am
- Forum: Emulation
- Topic: 3doh - GNU/Linux 3do emu
- Replies: 5
- Views: 15556
Re: 3doh - GNU/Linux 3do emu
Let's see if there's some way to improve performance in freedo, i have a low end notebook and it runs at 45-50 fps in 2d games. NFS is the slowest game that i've tested, about 22 fps ingame. Maybe some profiling can show us the slowest parts of code, i.e. improving the 3x3 matrix/vector product can...
- Sat Aug 17, 2013 2:09 am
- Forum: Emulation
- Topic: 3doh - GNU/Linux 3do emu
- Replies: 5
- Views: 15556
Re: 3doh - GNU/Linux 3do emu
Welcome to 3DO ZONE guaripolo !
I don't use Linux/GNU oses often but i'm sure some Linux users here will like 3doh
An android port will be very cool, I can't wait for it !
I don't use Linux/GNU oses often but i'm sure some Linux users here will like 3doh
An android port will be very cool, I can't wait for it !