Search found 142 matches

by blabla
Sun Feb 26, 2017 4:48 am
Forum: 3DO Main Forum
Topic: Introduce yourself.
Replies: 810
Views: 249922

Re: Introduce yourself.

Welcome here, Optimus ! It's quite impressive what you did, seems like you are interested in the retro homebrew scene in general as weel, including the CPC ! Shame that CPCtelera doesn't support PLUS features... You are much experienced than anyone else here so i can't wait to see your future stuff ...
by blabla
Sun Feb 26, 2017 4:27 am
Forum: Homebrew Development
Topic: How 3D on the 3DO really works... ?
Replies: 16
Views: 1702

Re: How 3D on the 3DO really works... ?

Phew, finally ! I personally have a hard time with the CEL format, as they are quite unconventional. You could have 10 cels and have the game run at 60 fps... then you add another one and it drops to 25 fps :/ I'm guessing it should run faster if you're using 6-bits CELs (according to 3DO it should)...
by blabla
Thu Feb 23, 2017 5:33 am
Forum: 3DO Main Forum
Topic: Introduce yourself.
Replies: 810
Views: 249922

Re: Introduce yourself.

Hi BurritoBeans, welcome here ! It's not often that you encounter kids collecting old video games stuff ! (well except for me but i don't think a 21 years old man counts :wink: ) This website was blacklisted by Google so that's why you can't find it, you're not alone. It sucks but what you can do, y...
by blabla
Sat Feb 11, 2017 9:14 pm
Forum: Homebrew Development
Topic: Gameblabla's Crappy Compilation
Replies: 18
Views: 2870

Re: Gameblabla's Crappy Compilation

What do you think ? How much would you pay for a 3DO release ? Hey, if people are willing to spend over $60 on Plumbers Don't Wear Ties... So this is a disc which would not wear out my 3DO's laser any more than any official 3DO disc, right? I'd willingly put up 40 US dollars for it, myself. Possibl...
by blabla
Sat Feb 11, 2017 9:03 pm
Forum: Homebrew Development
Topic: Evil Australians - New 3DO game for Ludum Dare
Replies: 4
Views: 783

Re: Evil Australians - New 3DO game for Ludum Dare

Sweet. Downloaded. Now I just need to remember what software I use to burn ISOs. It's ImgBurn :wink: Download it again from the same link, just in case because Optimus told me it was not working. I pushed an update to it that should fix this issue, hopefully. Burn it and let me know if this works p...
by blabla
Sat Feb 11, 2017 9:00 pm
Forum: 3DO Main Forum
Topic: Flashback
Replies: 15
Views: 2611

Re: Flashback

Has anyone played the sequel to this, Fade to Black? I'm pretty sure it was on PC and was on the Playstation. I know, the camera get's annoying, but I wish they would release a reworked version of it with the same storyline. The story was so good I tortured myself through the wonky camera system. W...
by blabla
Sat Feb 11, 2017 1:59 am
Forum: Homebrew Development
Topic: How 3D on the 3DO really works... ?
Replies: 16
Views: 1702

Re: How 3D on the 3DO really works... ?

Can you just invite him here? Dude, i would like to but Optimus is still waiting for his account to be approved. Can you upload it? Will do it later. btw, Optimus made a 3D game for the 3DO ! It's very simple gameplay-wise but it looks pretty cool. http://ludumdare.com/compo/wp-content/compo2//6057...
by blabla
Tue Feb 07, 2017 2:27 am
Forum: Homebrew Development
Topic: Evil Australians - New 3DO game for Ludum Dare
Replies: 4
Views: 783

Re: Evil Australians - New 3DO game for Ludum Dare

After Optimus gave me some advices on how to improve the performance,
i was able to get it running at 60 FPS.

I would suggest you download the new version again.
by blabla
Sat Feb 04, 2017 7:49 am
Forum: Homebrew Development
Topic: How 3D on the 3DO really works... ?
Replies: 16
Views: 1702

Re: How 3D on the 3DO really works... ?

Optimus, though unable to register here, contacted me on DIngoonity and he reacted to my post. We had a very long discussion and after a while, he agreed to post the source code to his 3DO demo : https://bitbucket.org/Optimus6128/3dold It can be seen in action here : https://www.youtube.com/watch?v=...
by blabla
Sat Feb 04, 2017 7:17 am
Forum: Suggested Projects
Topic: Running out of ideas for a 3DO homebrew...
Replies: 13
Views: 3609

Re: Running out of ideas for a 3DO homebrew...

2 years has passed and i think i got to a point where i can port a fully-fledge game to the 3DO.
Check out Evil Australians for 3DO to see what i mean

I think i will start with a Bomberman clone next time
by blabla
Fri Feb 03, 2017 2:11 am
Forum: Homebrew Development
Topic: Evil Australians - New 3DO game for Ludum Dare
Replies: 4
Views: 783

Evil Australians - New 3DO game for Ludum Dare

Here's my first original release in about 4 years : Evil Australians ! https://gameblabla.nl/img/evil_aussie_title.png Evil Australians is a small game i made for the 3DO, Sega Dreamcast and PCs. It's a platforming arena game made from scratch with the help of my own library, Gameblabla's Wrapper. T...
by blabla
Mon Jan 30, 2017 6:39 am
Forum: 3DO Main Forum
Topic: Is this the most active 3DO forum on the web?
Replies: 23
Views: 2522

Re: Is this the most active 3DO forum on the web?

A 3DO subforum on AtariAge would be the way to go but i'm unsure how to convince them to add such subforum... I wish admins & mods would approve new accounts as Optimus was unable to get his account approved due to that. This guy has managed to have 3D working on the 3DO and it's a real shame he can...
by blabla
Fri Jan 27, 2017 5:40 pm
Forum: Homebrew Development
Topic: 3DO Doom succesfully compiled (but no way to run it)
Replies: 71
Views: 10388

Re: 3DO Doom succesfully compiled (but no way to run it)

Nice !

Also, i'm noticing how it runs a little faster compared to, you know, the original game.
Maybe it's just due to the simple map or maybe you sped up your code a bit ?
It would be interesting to try to port a 32X map over the 3DO port just to see how well it would run.
by blabla
Fri Jan 27, 2017 5:27 pm
Forum: Homebrew Development
Topic: How 3D on the 3DO really works... ?
Replies: 16
Views: 1702

How 3D on the 3DO really works... ?

For a long time, i was wondering how the heck can you do 3D on the 3DO... Looking at the documentation, everything seemed to imply that the CEL Engine inside the 3DO was 2D hardware, rather than 3D... I saw absolutely no references to it supporting polygons in hardware. At first, i thought that all ...
by blabla
Sun Dec 25, 2016 2:36 pm
Forum: Homebrew Development
Topic: 3DO Doom succesfully compiled (but no way to run it)
Replies: 71
Views: 10388

Re: 3DO Doom succesfully compiled (but no way to run it)

Very cool, that's what we needed !
I wonder how you managed to do it tho... you were able to compile it ?

Thanks for the christmas gift Versus !
by blabla
Sun Dec 18, 2016 5:12 pm
Forum: Homebrew Development
Topic: Gameblabla's Crappy Compilation
Replies: 18
Views: 2870

Re: Gameblabla's Crappy Compilation

Guys, i'm not sure if i should release this game on a physical copy. I contacted DragonBox and i was asking them if they were interested and they told me the strict minimum they can make is 500 copies. They already struggled to sell the Fruit'y game for Dreamcast so needless to say they refused to c...
by blabla
Sun Dec 18, 2016 5:08 pm
Forum: Suggested Projects
Topic: How about porting Sonic the hedgehog to 3do?
Replies: 4
Views: 1157

Re: How about porting Sonic the hedgehog to 3do?

Why don't you ask for help/advice from the two guys who post the 3DO videos around here? The two guys who made Monster Manor etc? I'm not even sure if they still remember how to make 3DO games or even small details like that. It would be nice tho if ewhac expanded his GIMP plugin to handle transpar...
by blabla
Thu Sep 15, 2016 9:18 am
Forum: Homebrew Development
Topic: Gameblabla's Crappy Compilation
Replies: 18
Views: 2870

Re: Gameblabla's Crappy Compilation

Hmm... i don't know but in theory, with the 3DO IDE modification and a new firmware for it supporting the OperaFS filesystem, it should be possible to simply plug a new CD-ROM IDE drive and play all your official games. But i don't know if the russians are even willing to do that... Yeah, you might ...
by blabla
Thu Sep 15, 2016 1:07 am
Forum: Suggested Projects
Topic: How about porting Sonic the hedgehog to 3do?
Replies: 4
Views: 1157

Re: How about porting Sonic the hedgehog to 3do?

You could port either the original or sonic xtreme. I think theres a xtreme dev kit. For Sonic Xtreme, it won't be possible because the current pixel routines for 3DO are very slow. (the 3DO's CEL engine is not well suited for 3D) Plus, the current xtreme dev kit requires OpenGL so it would need a ...
by blabla
Thu Sep 15, 2016 1:01 am
Forum: Homebrew Development
Topic: Gameblabla's Crappy Compilation
Replies: 18
Views: 2870

Re: Gameblabla's Crappy Compilation

Versus wrote: NO! Alcohol makes the lens opaque!
Really ? hmm...
Then there's nothing wrong using compressed air on the laser ?
by blabla
Wed Sep 14, 2016 4:50 am
Forum: Homebrew Development
Topic: Gameblabla's Crappy Compilation
Replies: 18
Views: 2870

Re: Gameblabla's Crappy Compilation

I replaced the drive in my FZ-1 and since then it has not been able to read CD-r discs, so I will be unable to test this. Aw man, sorry to hear this. But can it still play official games though ? You might want to try rubbing the laser with some alcohol, if you have not already done that. Sometimes...
by blabla
Tue Sep 13, 2016 3:21 am
Forum: Homebrew Development
Topic: Gameblabla's Crappy Compilation
Replies: 18
Views: 2870

Re: Gameblabla's Crappy Compilation

I downloaded the gameblablacompil_3do.7z file, but when I try to open it, 7z says it cannot open the file. I tried Winrar but it says the file is corrupt. I downloaded it multiple times to be sure. Has everyone else been able to open the archive? I'd like to try this on my FZ-1 :) The file was too ...
by blabla
Mon Aug 29, 2016 12:19 am
Forum: Homebrew Development
Topic: Gameblabla's Crappy Compilation
Replies: 18
Views: 2870

Re: Gameblabla's Crappy Compilation

Thank you guys ! So far, 2 guys are interested to buy this, should this be released in a physical format at all. Importing Gold CD-Rs here in France however is pretty expensive so i started to look at other options. I have contacted Piko Interactive and DragonBox asking them if they were interested ...
by blabla
Fri Aug 19, 2016 11:54 am
Forum: Homebrew Development
Topic: Gameblabla's Crappy Compilation
Replies: 18
Views: 2870

Gameblabla's Crappy Compilation

https://gameblabla.nl/img/logo_gb.png Gameblabla's Crappy Compilation is a compilation of 4 my 3DO games. They used to be available as seperate releases but are now combined in one. In addition to that, all the games have been improved to some degree : They run faster, have some minor corrections, ...
by blabla
Thu Aug 18, 2016 12:07 am
Forum: Homebrew Development
Topic: Things that can be improved
Replies: 6
Views: 1569

Re: Things that can be improved

Good news, i finally found how to play music and sound ! I ended up simply using burgerlib though... Item AllSamples[10]; /* Items to sound samples */ Word AllRates[10]; uint32 MainTask; /* My own task item */ static TagArg SoundRateArgs[] = { AF_TAG_SAMPLE_RATE,(void*)0, /* Get the sample rate */ T...
by blabla
Mon Aug 15, 2016 8:47 pm
Forum: Suggested Projects
Topic: Interested in buying my homebrew games ?
Replies: 0
Views: 777

Interested in buying my homebrew games ?

So i was wondering, if i put all my games into one CD and sell it in physical format with a manual, a case and the CD,
would you guys be interested in buying one ?

If so, then i plan to make at least 5 copies. (10 at most)
by blabla
Thu May 05, 2016 11:25 pm
Forum: Homebrew Development
Topic: Things that can be improved
Replies: 6
Views: 1569

Re: Things that can be improved

I didn't know you could just use LoadFile and SaveFile to save to the NVRAM... That's good to know ! Might would be interesting to check also the MIDI support. PSX used MIDI in most games and if the 3DO SDK does it right, it's even a better idea than streaming AIFF files. I would suggest we look at ...
by blabla
Wed Apr 27, 2016 10:41 pm
Forum: Homebrew Development
Topic: Things that can be improved
Replies: 6
Views: 1569

Things that can be improved

If you look at my 3DO homebrew games, you can see they have some issues compared to, let's say, commercial games. That's because the provided examples are pretty poor and the documentation doesn't really help either. For example, 3DO knows that their soundplayer freezes the cpu but they are telling ...
by blabla
Mon Apr 04, 2016 6:55 am
Forum: Homebrew Development
Topic: Doctor Hauzer English 1.0 Released!
Replies: 35
Views: 6658

Re: Doctor Hauzer Beta Test Thread

Dr. Hauzer Beta 2 is ready! Going to modify the initial post and put links in there. - Opening cutscene. This is in a .anim file and I don't know how to modify that. You can generate anim files using the tools i gave you earlier. (it's the sprite one) But there is indeed no easy way to modify them ...
by blabla
Mon Apr 04, 2016 6:37 am
Forum: Homebrew Development
Topic: LameNES (NES emulator) for 3DO ?
Replies: 27
Views: 4683

Re: LameNES (NES emulator) for 3DO ?

I've noticed the color table is messed up :P About speed, currently the CPU_execute() call is taking too much time from the CPU, even if the rendering was super fast, there's no way for the poor 3DO cpu to emulate the nes cpu in enough time. lamenes does a simple switch statement, so we can try wit...