Search found 40 matches

by Aer Fixus
Thu Feb 18, 2016 5:45 am
Forum: Homebrew Development
Topic: Recompiling Dr. Hauzer for Translation
Replies: 44
Views: 7045

Re: Recompiling Dr. Hauzer for Translation

Excellent! I've been getting more and more excited to play this.
by Aer Fixus
Mon Feb 15, 2016 7:12 am
Forum: Suggested Projects
Topic: Request: Controller monitor/test program.
Replies: 20
Views: 3504

Re: Request: Controller monitor/test program.

Huh. I did not know that you made that portable PC. I've seen the video before. I was planning on attempting some portable system mods, but my standards are way too high for what I would actually be able to accomplish. Power consumption is the biggest issue, really. I've done some modding myself. On...
by Aer Fixus
Sun Feb 14, 2016 10:24 pm
Forum: Suggested Projects
Topic: Request: Controller monitor/test program.
Replies: 20
Views: 3504

Re: Request: Controller monitor/test program.

Good luck with the project, it seems quite ambitious. Especially with the joysticks. I'm not sure how that will work out, but I wish you good luck.

I could definitely see an advantage to that though. Getting familiar with one controller and using it on everything would be super convenient.
by Aer Fixus
Sun Feb 14, 2016 1:29 am
Forum: Suggested Projects
Topic: Request: Controller monitor/test program.
Replies: 20
Views: 3504

Re: Request: Controller monitor/test program.

Excellent! I'm glad to see you got it working (and that your 3DO's laser is still perfectly fine). And no worries about the focus. I can see it just as clear as I need to to know it's working.

What sort of hacking/modding will you be doing? Functional, visual, or just repairing a controller or two?
by Aer Fixus
Tue Feb 09, 2016 4:28 am
Forum: Suggested Projects
Topic: Request: Controller monitor/test program.
Replies: 20
Views: 3504

Re: Request: Controller monitor/test program.

I burned both versions and both read almost immediately on my FZ-1. I was able to test all four of my controllers at once (with V0.2). One of them even has turbo and it shows on screen as the button flickering. If you have troubles with this burn and not others, try burning it at a very slow speed. ...
by Aer Fixus
Tue Feb 09, 2016 4:11 am
Forum: Suggested Projects
Topic: Request: Controller monitor/test program.
Replies: 20
Views: 3504

Re: Request: Controller monitor/test program.

Hmm... I'll burn a disc or two and try it in one of my systems.
by Aer Fixus
Mon Feb 08, 2016 10:59 pm
Forum: Homebrew Development
Topic: Recompiling Dr. Hauzer for Translation
Replies: 44
Views: 7045

Re: Recompiling Dr. Hauzer for Translation

There are some patching utilities for other ROM hack projects. Maybe one of them would work for this? I'm excited for this and could definitely test the .iso on a real 3DO. And do you have a link to your LP? I'd watch it. On the topic of that other post, the only link that still works is Icebreaker ...
by Aer Fixus
Wed Feb 03, 2016 3:19 am
Forum: Suggested Projects
Topic: Request: Controller monitor/test program.
Replies: 20
Views: 3504

Re: Request: Controller monitor/test program.

I've tidied up what I wanted to tidy up and I even added the ability to test controllers beyond player 1. Theoretically it goes to the full 8 player maximum, but I haven't been able to test that. I've only tested up to 5 controllers, which I'm sure is enough for what most people would want. Each con...
by Aer Fixus
Thu Jan 28, 2016 8:19 am
Forum: Suggested Projects
Topic: Request: Controller monitor/test program.
Replies: 20
Views: 3504

Re: Request: Controller monitor/test program.

Yes. I just want to tidy up the code a bit. And maybe add some comments. It's pretty straight forward, though. Load images, set to sprites, turn on or off sprites based on controller input. I'm building it mostly off of the Rastersoft Invades project so there's not really much new there. Even so, I ...
by Aer Fixus
Thu Jan 28, 2016 7:02 am
Forum: Suggested Projects
Topic: Request: Controller monitor/test program.
Replies: 20
Views: 3504

Re: Request: Controller monitor/test program.

I have completed the program. It took longer than expected because of a few unforeseen events. The first was that even in the official 3DO documentation, they do not reference what every key is in code. They cover directions, the face buttons and the "start" key, but they leave out the last three ke...
by Aer Fixus
Wed Jan 27, 2016 3:34 am
Forum: Suggested Projects
Topic: Request: Controller monitor/test program.
Replies: 20
Views: 3504

Re: Request: Controller monitor/test program.

Haha! No worries. I completely understand what you want and I won't be adding any extra stuff to it. It will require no buttons to be pushed in order to get to the controller tester either (what's the point in a controller tester if you need a fully functional controller to use it!). Unfortunately, ...
by Aer Fixus
Tue Jan 26, 2016 8:27 pm
Forum: Suggested Projects
Topic: Request: Controller monitor/test program.
Replies: 20
Views: 3504

Re: Request: Controller monitor/test program.

I can definitely make the first part. It wouldn't take very long at all for a simple controller tester. I'm not sure how hard it would be to support more than one controller, but one should be easy.
by Aer Fixus
Mon Oct 12, 2015 3:34 am
Forum: Homebrew Development
Topic: LongTris (WIP)
Replies: 14
Views: 1754

Re: LongTris (WIP)

I'm not the best at this stuff either :P And that's great to know. I wonder if it actually displays in 60fps or if it's still 30fps. I did actually ready that post a while back, I just didn't remember that it had the functions for it. I'll keep updating on what I find or accomplish. Maybe we want a ...
by Aer Fixus
Sun Oct 11, 2015 8:10 pm
Forum: Homebrew Development
Topic: LongTris (WIP)
Replies: 14
Views: 1754

Re: LongTris (WIP)

It's really convenient that the website allows us to search the 3DO docs through google. Just starting to read this page shows a lot of insight on some important stuff regarding the frame buffer and the output stuff. For instance, our max framerate is 30 fps, because it outputs in 480i, even though ...
by Aer Fixus
Sun Oct 11, 2015 8:32 am
Forum: Homebrew Development
Topic: LongTris (WIP)
Replies: 14
Views: 1754

Re: LongTris (WIP)

Just wanted to let you know that trying to update the screen several time seems to have little to no effects. Guess i'll have to find another tetris clone that is not using pixel drawing... I found this . Maybe I (or you, or someone else) can work with it to make my own backbuffer where I can write...
by Aer Fixus
Mon Sep 28, 2015 10:04 pm
Forum: 3DO Main Forum
Topic: Memory Unit - Worth it? (nevermind, it's mine now xP)
Replies: 12
Views: 2169

Re: Memory Unit - Worth it? (nevermind, it's mine now xP)

And sometimes it makes my life harder than it needs to be (like swapping a super gameboy CPU into a gameboy to remove the boot time). Holy jebus, that's something I've never even considered. I had no idea you could do that. That is amazing. Sorry, off-topic, but that blows my mind. I've already bac...
by Aer Fixus
Sun Sep 20, 2015 1:04 am
Forum: Homebrew Development
Topic: LongTris (WIP)
Replies: 14
Views: 1754

Re: LongTris (WIP)

I have already figured out how to play sounds or even music without much issues. It's far from perfect though but it should do the job for a game like tetris. All the sound code can be found in Source/3DO.c. (Actually, it's a modified version of my Gameblabla's Wrapper library) I honestly think we ...
by Aer Fixus
Sat Sep 19, 2015 1:38 am
Forum: 3DO Main Forum
Topic: Memory Unit - Worth it? (nevermind, it's mine now xP)
Replies: 12
Views: 2169

Re: Memory Unit - Worth it? (nevermind, it's mine now xP)

Just traces in the bottom, yes. In theory there could be a way to replicate these memory units, but that would probably cost more than buying the real thing. I've seen, however, people soldering one extra memory chip to the 3DO's motherboard, and switching between them using a simple switch. By pow...
by Aer Fixus
Sat Sep 19, 2015 1:23 am
Forum: Homebrew Development
Topic: LongTris (WIP)
Replies: 14
Views: 1754

Re: LongTris (WIP)

Speaking about the framerate, how could i lower it so i can do more stuff ? I personally tried to do that but all i got are flickering blocks, just like before... It honestly looks like they are drawing to a framebuffer but i could be wrong... If 3DO is right then we should have cels of a size of 8...
by Aer Fixus
Fri Sep 18, 2015 7:18 am
Forum: 3DO Main Forum
Topic: Memory Unit - Worth it? (nevermind, it's mine now xP)
Replies: 12
Views: 2169

Re: Memory Unit - Worth it?

Well, a working 3DO console goes for 400-500 bucks minimum here in Brazil. And this memory unit I found is costing 230 bucks. As I said, it's costing half the price of one 3DO console. I think I'll buy it anyways. xP That way I'll be able to transfer saves between consoles, that's pretty sweet. xP ...
by Aer Fixus
Fri Sep 18, 2015 7:09 am
Forum: Homebrew Development
Topic: LongTris (WIP)
Replies: 14
Views: 1754

Re: LongTris (WIP)

So i was able to get a first version working properly, a playable alpha is now available for download. There's one big issue with it though : When there are too much blokcs (about 1 third of the playfield), it will flicker. 3DO weren't kidding when they said that their pixels routines were too slow...
by Aer Fixus
Wed Sep 16, 2015 4:57 am
Forum: Homebrew Development
Topic: LongTris (WIP)
Replies: 14
Views: 1754

Re: LongTris (WIP)

Haha! That was my plan for a while until I got swamped with school and other stuff. Maybe I'll still get around to making mine and we'll see whose is better!

I was going to build mine from scratch, though. We'll see exactly how that works out...
by Aer Fixus
Tue Sep 01, 2015 11:39 pm
Forum: Atari Jaguar forum
Topic: Atari Jaguar Dumpster Diving
Replies: 7
Views: 1865

Re: Atari Jaguar Dumpster Diving

That's really cool! I love finding amazing stuff in strange places. I found a widescreen PVM in a shopping cart once! It turned out to be a new arrival at the thrift shop (not a discarded item), but since they couldn't test it anyway they sold it to me for cheap. Then there's the time I bought an At...
by Aer Fixus
Mon Aug 03, 2015 3:06 am
Forum: Homebrew Development
Topic: 3DO Doom succesfully compiled (but no way to run it)
Replies: 71
Views: 10508

Re: 3DO Doom succesfully compiled (but no way to run it)

I had some troubles to start with. It turns out it doesn't work right if ARM250 and/or 3DODev aren't in the root of the C: drive. Even after editing the .bat and the makefile, the ARM compiler would give some errors. Also, I'm glad to see that ARM SDT 2.5 can actually be downloaded relatively easily...
by Aer Fixus
Wed May 27, 2015 2:09 am
Forum: 3DO Main Forum
Topic: Introduce yourself.
Replies: 810
Views: 250171

Re: Introduce yourself.

Hi all, you might remember me from being activeish on the forums around 2013. During 2013 I got a sanyo 3do, played it a bunch, and wound up selling it in early 2014 to put the money toward other old games/hardware (actually went and bought a Jaguar and atari lynx). Now that it's been a little whil...
by Aer Fixus
Mon May 25, 2015 2:31 am
Forum: Homebrew Development
Topic: CHIP8 Emulator for 3DO
Replies: 8
Views: 2460

Re: CHIP8 Emulator for 3DO

Wonderful! This is the first step for other emulators. I'm glad we have this activity. It might mean some cool stuff in the future. I'm curious at what you did. I'll be sure to check out the source when I get time. In a couple weeks I'll be done with class and will be able to mess with stuff. Now th...
by Aer Fixus
Sat May 23, 2015 3:02 am
Forum: Homebrew Development
Topic: [Tutorial] Compile your first 3DO game
Replies: 5
Views: 2261

Re: [Tutorial] Compile your first 3DO game

There are issues and nobody knows how to fix them. I had the same issues as Mobius , it tells me that the functions were undefined. I've attached the makefile for use with GNUARM and you can download the GNUARM toolchain here if you want to try. I think i know why it complains that the functions ar...
by Aer Fixus
Sat May 23, 2015 1:01 am
Forum: Homebrew Development
Topic: LameNES (NES emulator) for 3DO ?
Replies: 27
Views: 4690

Re: LameNES (NES emulator) for 3DO ?

Russian NES emulator was never released. :( It was completed in approx. 80%, but canceled. Hope someone can make another one. Notabigsuprise It can be done, i simply need to know how to draw a pixel on screen. I wish Saffron would chime in here... A while back, I was looking into that. There's a fu...
by Aer Fixus
Sun May 10, 2015 5:50 pm
Forum: Technical Support
Topic: Possible replacement CDrom drive units for FZ-1 (new success
Replies: 4
Views: 1719

Re: Possible replacement CDrom drive units for FZ-1

Really cool topic. This would be interesting to pursue. I'm curious to know if this would be better than just replacing the laser. Is the laser used in the 3DO just a bad/normal quality laser that wears out a bit faster than others from the same era? Would this new laser be better or would it wear o...
by Aer Fixus
Fri May 01, 2015 6:46 am
Forum: Technical Support
Topic: Japanese 3DO FZ-1 overheating (I assume), discs hard to read
Replies: 13
Views: 3204

Re: Japanese 3DO FZ-1 overheating (I assume), discs hard to

I do believe there is a thread about repairing it somewhere, but the laser lens will likely be the culprit and will need replacing. I think someone found a source for these... I can't remember. I also don't know anything about the repair. It's nothing I have ever done before. My FZ-1 just sits in a...